I'm a graphics programmer turned physics programmer, currently working at NVIDIA with the PhysX team. Previously I've worked at Sony Computer Entertainment, Rocksteady and LucasArts on games for PC and console.

This is my personal blog where I write about my graphics and simulation hobby projects.

http://twitter.com/milesmacklin
http://linkedin.com/in/mmacklin
https://github.com/mmacklin

miles.macklin [at] gmail.com