Miles Macklin

Adventures in Fluid Simulation

I have to admit to being simultaneously fascinated and slightly intimidated by the fluid simulation crowd. I've been watching the videos on Ron Fedkiw's page for years and am still in awe of his results, which sometimes seem little short of magic. Recently I resolved to write my first fluid simulator and purchased a copy of Fluid Simulation for Computer Graphics by Robert Bridson. Like a lot of developers my first exposure to the subject was Jos Stam's stable fluids paper and his more accessible Fluid Dynamics for Games presentation, while the ideas are undeniable great I never came away feeling like I truly understood the concepts or the mathematics behind it. Read more →