Publications

2019

Non-Smooth Newton Methods for Deformable Multibody Dynamics, Miles Macklin, Kenny Erleben, Matthias Müller, Nuttapong Chentanez, Stefan Jeschke, Viktor Makoviychuk, ACM Transactions on Graphics, 2019
[Paper][Video]


Small Steps in Physics Simulation, Miles Macklin, Kier Storey, Michelle Lu, Pierre Terdiman, Nuttapong Chentanez, Stefan Jeschke, Matthias Müller, SCA, 2019
[Paper][Video]


VIPER: Volume Invariant Position-based Elastic Rods, Baptiste Angles, Daniel Rebain, Miles Macklin, Brian Wyvill, Loic Barthe, JP Lewis, Javier von der Pahlen, Shahram Izadi, Julien Valentin, Sofien Bouaziz, Andrea Tagliasacchi, SCA, 2019
[Paper][Video]


Closing the sim-to-real loop: Adapting simulation randomization with real world experience, Yevgen Chebotar, Ankur Handa, Viktor Makoviychuk, Miles Macklin, Jan Issac, Nathan Ratliff, Dieter Fox, ICRA, 2019
[Paper][Video]


A Validated Physical Model For Real-Time Simulation of Soft Robotic Snakes, Renato Gasoto, Miles Macklin, Xuan Liu, Yinan Sun, Kenny Erleben, Cagdas Onal, Jie Fu, ICRA, 2019
[Paper][Video]


2018

Water Surface Wavelets, Stefan Jeschke, Tomáš Skřivan, Matthias Müller-Fischer, Nuttapong Chentanez, Miles Macklin, Chris Wojtan, ACM Transactions on Graphics, 2018
[Paper][Video]


GPU-Accelerated Robotic Simulation for Distributed Reinforcement Learning, Jacky Liang, Viktor Makoviychuk, Ankur Handa, Nuttapong Chentanez, Miles Macklin, Dieter Fox, CoRL, 2018
[Paper][Project Page]


Physics-based motion capture imitation with deep reinforcement learning, Nuttapong Chentanez, Matthias Müller, Miles Macklin, Viktor Makoviychuk, Stefan Jeschke, Motion in Games, 2018
[Paper]


2017

Position-Based Simulation Methods in Computer Graphics, Miles Macklin, Matthias Müller, Jan Bender, Eurographics Tutorial, Lyon, April 2017
[Slides] [Course Notes]


2016

XPBD: Position-Based Simulation of Compliant Constrained Dynamics, Miles Macklin, Matthias Müller, Nuttapong Chentanez, in Proceedings of ACM Motion in Games, San Francisco, October 2016
[PDF] [Slides] [Video] [Youtube]


A Robust Method to Extract the Rotational Part of Deformations, Matthias Müller, Jan Bender, Nuttapong Chentanez, Miles Macklin, in Proceedings of ACM Motion in Games, San Francisco, October 2016
[PDF] [Youtube]


Simulating Visual Geometry, Matthias Müller, Nuttapong Chentanez, Miles Macklin, in Proceedings of ACM Motion in Games, San Francisco, October 2016
[PDF] [Youtube]


2015

Fast Grid-Free Surface Tracking, Matthias Müller, Nuttapong Chentanez, Miles Macklin, Tae-Yong Kim, ACM Transactions on Graphics (SIGGRAPH 2015), 34(4)
[PDF]


Air Meshes for Robust Collision Handling, Matthias Müller, Nuttapong Chentanez, Tae-Yong Kim, Miles Macklin, ACM Transactions on Graphics (SIGGRAPH 2015), 34(4)
[PDF]


Position-Based Simulation Methods in Computer Graphics, Jan. Bender, Matthias. Müller, Miles. Macklin, EUROGRAPHICS Tutorial Notes, 2015, Zürich, May 4-8
[Course Notes] [Slides]


2014

Strain Based Dynamics, Matthias Müller, Nuttapong Chentanez, Tae-Yong Kim, Miles Macklin, in Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2014, Copenhagen, July 21-23, 2014
[PDF]


Unified Particle Physics for Real-Time Applications, Miles Macklin, Matthias Müller, Nuttapong Chentanez, Tae-Yong Kim, ACM Transactions on Graphics (SIGGRAPH 2014), 33(4)
[Slides] [PDF] [Video] [Project Page]


A Survey on Position-Based Simulation Methods in Computer Graphics, Jan Bender, Matthias Müller, Miguel A. Otaduy, Matthias Teschner, Miles Macklin, in: Computer Graphics Forum, 2014, pp. 1--25.
[PDF]


2013

Position Based Fluids, Miles Macklin, Matthias Müller, ACM Transactions on Graphics (SIGGRAPH 2013), 32(4)
[PDF] [Slides] [Project Page]